OH NO! The convention is closing in three minutes and Mousey didn't get ALL the plushies!! It's time to get Connor to run from booth to booth to spend all his money to get all these collector's items!

About

Ironmouse Plush Rush is a Dungeon Crawler taking place in a convention hall, where you need to convince Connor to buy all the plushies for Mousey! This is our entry to the mousey game jam 2024.

The game was made by Cassaafrass and MonAmiral, and features references to VShojo and VChiBan

Features

- Explore a procedurally generated convention!
- Collect all 18 adorable plushies, and 36 more with the extra rare golden and knock-off variants!
- QTE minigame to persuade Connor to buy plushies!
- Manage Connor's patience and money like a true pro!

Credits

Art by Cassaafrass
Development by MonAmiral
Music by Yuhei Komatsu
Font (Cute Dino) by Khurasan

Updated 16 days ago
Published 23 days ago
StatusIn development
PlatformsWindows, HTML5
AuthorsMon amiral, cassaafrass
Made withUnity

Download

Download
IronmousePlushRush.zip 57 MB

Comments

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I love the game! first thing I do is immediately drain connors bank account. Love the artwork! You all did a fine job on this game!

I'm glad you liked it Mellis! Connor will never financially recover from this ðŸ˜ˆ

Really fun and very cute game.

Currently, simply starting by using almost all patience on an atm, then maxing patience to 100% and then simply showing up to a booth to get the plush is a very dominant strategy. There are some things that could make it better though. e.g. If time froze during the persuasion sections or if there was a button to manually refresh persuasion options instead of waiting for them to refresh. There are times where you can be stuck with 2 or 3 bad options and you have to simply wait them away while the clock is ticking. This would shift the gameplay away from atm and coffee hunting and into more persuasion.

Thanks for playing, and thanks for the feedback!

I'm still balancing the game, and the most recent change I've made is making Patience refill much much slower when nearing 100%! That should make maxing it out much less worth it, and picking the right options a viable solution again.

Also I've added a button to refresh the persuasion options, multiple people have asked for it!

I think the game is very cute and fun. I think it would be a good idea to be able to interact with the stands that have plushies on them throught multiple angles, I also thought the moving sound felt a bit annoying and repetitive.

Hi Shud! Thanks for playing and thanks for the feedback!

There's actually a setting to change the volume of the movement sound, I'll add a loading tip that mentions it so it's easier to find!

(11 edits)

-------------- UI --------------

"Settings" and "Collections" buttons don't work

The settings within the game displayed as a cog doesn't work either

------- Abt the game -------

- I don't see how it's possible to get more than 5 Plushies in one game even if you play perfectly, but might just be me. Even getting 4 plushie shops next to each other and a coffee shop nearby, 5 is my highest.

- The fact that the ones you already bought also sparkle in the sky makes it abit confusing but I assume that's part of the game

Nothing in the game itself seems to be wrong so I can only make comments on certain aspects here and there lol

Overall great game though!

> Game itself doesn't seem to have any bugs

> Mechanics seem well made

> Easy to get a good grasp of the game.

Wondering what the Map Placeholder is for though, doesn't seem to be used for anything thus far.

Thanks for the feedback!

The nonfunctional UI is just not implemented yet but it will be soon!
There's still a lot of balancing to be done and the removal of sparkles after buying and addition of minimap will affect the difficulty of the game, so it's hard to find the right settings just yet!

(+2)

SUPER CUTE ALREADY


Some thoughts:

  • Maybe make the connor stands easier to make out through the crowds! 

  • When u first do the persuade minigame maybe do a lil explanation on how it works (and pause the timer)


Thanks for the love and feedback Dorran!

There's a lil bit of smoke emanating from the coffee booths but I'll find something more obvious! And yeah there will most likely be more tutorialing.