They're serving buckets of fried chicken and one of the burgers has a chicken patty! I actually based it on the KFP "official" menu! https://kiarafriedphoenix.com/menu
not sure how hard it would be but could you add a setting to change the bgm so its not always Ina's old bgm you could use the remixs or the new ones people have made I know there are playlists out there for them each of the members not just Ina's specifically
so uhh you said you might add IRyS... and now we have a whole other gen wasn't expecting them to debut so soon after their announcement, obviously it would take a long time to do but will you do them as well? or just IRyS for now and stop
Hehe yes I thought about it! Adding IRyS and the whole gen 2 sounds very tempting now! I don't know if they all have a mascot like gen 1 does though...
But I'm struggling with finishing a commercial project (gotta make money!) right now so it might not happen before several months unfortunately.
Not the outfits, I meant the characters in the minigames like Bloop. Since it's Takodachi & Friends it's important to have a mascot friend in each minigame!
But who knows maybe Ina will make mascots for everyone! Or they already have one and I haven't seen them.
it did come to my attention that if you were to block yourself in on Bubbas game you could just farm coins... well sort of till a cop spawns on you not sure if you care but thought it was worth mentioning and in the kfp mini game sometimes the game seems to mix up which burger is the right one
I am aware of the exploits in Bubba's minigame, but since you can play it and make money only 25% of the time, and the exploit in itself is pretty boring, I won't fix it hehe
If you find a situation where the KFP game mixes things up, can you please give me more details on what happens? A video of it happening would be perfect, and using NVidia Experience for example you can easily record the last minute of your screen.
understandable, I wouldn't wanna bother with it either I'll see if I can get a recording but I've only see it occur twice but from what I remember it seems like the color of the brown burger will sometimes show up as white or it could be something else
If not its understandable but is there a way you could make it so we could take care of the takodachi via phone when we don't have our computers around it'd be helpful for people going to work long shifts or school etc
While it looks too complex to synchronize your save between PC and mobile, it is doable to make a mobile version! It is a lot of work though, so I don't think it will happen for now.
another thing will you add IRyS eventually? as well as any other future EN members? I know you've said your doing other projects but I thought it was worth asking
This is so frickin adorable and I didn't know I needed this in my life so badly until I heard about it from somewhere else on the internet! I hope the development with this continues to progress smoothly and stuff.
You just need to take care of them regularly! Each food and fun actions give some love, and love decreases slowly if you don't take good care of your Tako!
If you want to increase love rapidly, I suggest picking the option which allows you to feed/entertain Tako often: these give less love but more often!
Not a bug per say but just something I realized when you put the takodachi partly off the screen and hover over the bottom application Icon only part of it moves which looks weird
found another small bug, while drawing all sound still plays even if both settings are set to mute edit- just found another while previewing the shop the royal crown has a transparent gem or maybe its just not there at all
Not sure if its caused by a setting or if its a bug as I just downloaded the update but for some reason Bloop's bubble is semi transparent allowing you to see whatever is behind the tab/app doesn't seem to be a problem anywhere else
This issue was present before the update, and I have no idea how to solve it unfortunately. It is caused by the way Windows and Unity interact, and I spent a very long time on this issue, to no avail :(
I've actually had this same problem with a unity project before. The problem I had was that everything was set to one layer. So using Bloop as an example. The background, Bloop and his bubble, and the bricks are all part of one layer.
This made it so when I wanted to set one item partially transparent, everything on that layer that touched it became transparent as well.
I fixed it by making sure that the background was a completely different layer and not just set to be behind my object.
Hello Again! So I came across a small issue. For some reason my Age timer went back to 0. The Tako is still alive and well. It's stats didn't change or anything like that. The only thing I can think of is that it's been 1 month so maybe it's supposed to show the months and it's not.
In transparent screen mode I see takodachi but all black background and I have to use it in mode: "transparent window" off and "green screen" off. on my other computer I see it perfectly I don't understand where the problem is
So since the last update I've been having an issue where sometimes the takodachi will disappear. When this happens the program stays running and restarting will cause it to load up to where it usually changes to the takodachi and then it does the same as the issue I mentioned.
I Included both files found in the Takodachi and Friends folder. Not sure if they'll help.
Hmm that's odd! And unfortunately the logs do not contain any traces of it happening...
I had an issue once where my screen resolution was not the same as the maximum resolution of the monitor, and this caused the tako to be automatically moved outside of the screen, can this be related?
So I found the issue. The issue is actually due to having had a second monitor. I used to have a second monitor (not anymore) and for some reason when I load certain games it moves some apps to "monitor 2" and moves them back when I close/tab out of the game. Just not Takodachi it seems.
Fixed it by putting the monitors as duplicate. So this is mostly an error unrelated to Takodachi, so have a nice day I guess!
Don't worry, nobody would read the .txt either! I just don't mind it when people don't read the instructions.
The coins feature is finished but not released, right now you can gain some but only when the Tako needs entertainment! Playing via the GAMES menu yields no coins.
It's just a suggestion. but would you consider making it so you can give head pats to the Takodachi? My other suggestion is for the shop. I personally think it would be very neat if you could change your Tako into a marshmallow Tako for a price.
If you look in the Emoji section of Ina's chats. There's a white Takodachi. Most people use it as a ghost Tako, but it's actually supposed to be a marshmallow one. It's really just a white Tako in the end though.
Hello! Whenever I try to open the app, it shows the unity screen and just crashes. The window is still open and I have to exit it. I'm unsure if this is a problem with my PC or something else, but it was working just fine the night before. I've tried restarting my PC, reinstalling, trying the zip and the other installers, and running it as admin. Although once in around 5-6 tries, it successfully opens, but with a black screen and no transparent window, even if the settings are checked.
I would appreciate some help! This is way too cute and I honestly would love to have it forever. Thanks in advance!
Hi! Did things stop working when you switched to a new version of the game (I uploaded the v1.1 installer yesterday) or did it just stop working on its own?
Sorry for the very late reply. My first time downloading it was with the zip, and it was working perfectly fine. Unless you also uploaded a different zip version, then I would say the latter. Thanks! I'll try to reply faster next time.
For further information: I got news that this exists from twitter, might help narrow down the time installed.
This is very weird! When it works, is it maybe because you do not focus another window while the game is loading? It is important to remain on the game window so the transparent background stuff can be done properly.
If this is not the issue, please send me the log file! You can find it in C:\Users\your user name\AppData\LocalLow\MonAmiral\Takodachi and friends, and you can send it using pastebin https://pastebin.com/
Hmm, the log contains no errors whatsoever... It is weird that it works only when the transparent window thing fails to activate, this might be the issue... I'll investigate.
As I answered above, make sure the window is focused until the end of the loading. If this is not the issue, please send me the log file.
You can find it in C:\Users\your user name\AppData\LocalLow\MonAmiral\Takodachi and friends, and you can send it using pastebin https://pastebin.com/ (same issue, same answer, but don't worry I paid attention!)
Hi! Just wanted to stop by and say your app is amazing. I want to leave a few comments on the minigame Death sensei, which seems to be the minigame that could use the most improvement. First and foremost, the timing is a bit jank. Clicking on the beat gives me “Good” while having to wait a few ms for the circle to properly overlap gives the “Great” judgement. Pretty off-putting when you’re trying to play to the beat. Speaking of the beat, cutting randomly in the song gives the minigame a really weird and incomplete feeling for the player, even more so with abrupt endings. Again, there’s a lot to improve on. But for what it’s worth it’s pretty good. Don’t hesitate to reach out to me to elaborate more on these!
Hey! I have troubles on downloading it in my laptop (it's windows 10). It says "Failed-Forbidden", and when I searched why, it only says that I don't have permission to install it. I hope you can tell me some other things to install it! Thank you so much!!
That's not part of the plan for the upcoming update, but I might add it later, it's pretty simple to implement! It takes 3 full days to lose 100% hunger/fun, so you should be okay even if you skip one or two days from time to time.
excuse me, I want to ask how can my takodachi gain a higher HP, I'm afraid that it will die .::>_<:: and when playing the mini-game, Kotori. the game will be quit automatically in a few time, and don't give any coin.
p.s. the takodachi you made is soooooooooo adorable, that I really really like it.
(my mother language is not English, so if it is any grammar mistake, just ignore it இ௰இ)
Takodachi has no HP! They die only if the hunger or fun reaches 0, it takes several days!
The gauge with a heart is the love gauge! Taking care of Tako (food and games) gives you love too! If you do not take care of Tako, the love will slowly reduce... Please take good care of them!
The coins do not work yet! They will allow you to buy hats for Tako one day. Does the Kotori game quit immediately or after you see "WRONG"?
I draw over the lines and they sometimes disappear, but sometimes they don't and I end up drawing over them entirely so it gets hard to see where the dotted lines are, I also have really shaky hands when trying to draw lines so it might not register it as filled in. I've gotten through most of one but I got locked near the end.
This game is suppperr good! The graphics are amazing, and everything is so smooth. The minigames are all pretty challenging if aiming to get a perfect score, and the drawing game has a very cool design.(though I facepalmed a lot seeing my wonky drawing) BIg ups to you guys!!
I have added a build which may fix the issue! Please download it and tell me if it works! The difference with the normal build will be that the window will not be transparent.
I have trouble controlling Bloop. He moves so slowly I'm not even sure if he is moving towards my cursor, or just doesn't accept input. Am I supposed to hold something, or should he just move towards the cursor like Bubba?
Also I have gotten stuck multiple times in the drawing minigame, where I've already drawn so much that I can't even see the lines, but it's still not accepting it as valid and I'm stuck scribbling around until it accepts. If better detection is a problem, maybe just a button in a corner to "force progress" when you are satisfied, since currently it's extremely frustrating.
Other than that, I love it. It's cute as hell and entertaining. Also reminds me of various "desktop pets" so it's kinda nostalgic.
Bloop is supposed to slowly move towards your cursor. There is a lot of inertia on purpose, but I should add some VFX or any kind of feedback to show how it works. Can you record a video or a GIF of the minigame, showing your cursor? This may be a bug!
As for the drawing minigame, yes, I will add a highlight on the lines that aren't completed after some time! I'm increasing the priority on this improvement hehe.
I'm glad you like the game! It was very fun to make.
After playing with Bloop a little more I can see that it's working, the inertia is just that extreme. I think toning it down a little bit might be a good idea since currently I feel hardly in control at all.
For the drawing, I don't think highlights will solve the issue. If I have a line basically "colored over" to the point it's not visible and it's not detected as drawn then a highlight will only tell me to re-scribble the same area over and over and count on luck. It kinda looks like there might be some bug with detection, since some lines disappear when you vaguely draw near them, and other are extremely persistent to the point where I had to resort to randomly scribbling nowhere near them to move on. And since improving detection might be hard, a manual "move on" button would be a nice stopgap measure, and might even just be a temporary measure. Alternatively have it move after some time/some time spent without drawing or something like that.
I'll look for the cause of the detection issues! It might be related to the camera, perspective, and the distance between the canvas you draw on and the dotted lines: in some scenes it's way too far away so lines far from the center of the screen are misaligned.
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just a bit of an observation but
at kfp
shouldn't they be serving some chicken?
They're serving buckets of fried chicken and one of the burgers has a chicken patty!
I actually based it on the KFP "official" menu! https://kiarafriedphoenix.com/menu
Im Totally not blind
not sure how hard it would be but could you add a setting to change the bgm so its not always Ina's old bgm you could use the remixs or the new ones people have made I know there are playlists out there for them each of the members not just Ina's specifically
That's a good idea! I'll add it to the list!
cool I look forward to it
so uhh you said you might add IRyS... and now we have a whole other gen
wasn't expecting them to debut so soon after their announcement, obviously it would take a long time to do but will you do them as well? or just IRyS for now and stop
Hehe yes I thought about it!
Adding IRyS and the whole gen 2 sounds very tempting now! I don't know if they all have a mascot like gen 1 does though...
But I'm struggling with finishing a commercial project (gotta make money!) right now so it might not happen before several months unfortunately.
Yeah I understand. by mascot do you mean for outfits
so things like bloop etc?
Not the outfits, I meant the characters in the minigames like Bloop.
Since it's Takodachi & Friends it's important to have a mascot friend in each minigame!
But who knows maybe Ina will make mascots for everyone! Or they already have one and I haven't seen them.
Baelz has Mr. Squeaks, Sana has Yatagarasu amd Mumei has Friend!
Also Ina said she's working on a mascot for IRyS!
oo I look forward to seeing what she comes up wit
it did come to my attention that if you were to block yourself in on Bubbas game you could just farm coins... well sort of till a cop spawns on you not sure if you care but thought it was worth mentioning and in the kfp mini game sometimes the game seems to mix up which burger is the right one
I am aware of the exploits in Bubba's minigame, but since you can play it and make money only 25% of the time, and the exploit in itself is pretty boring, I won't fix it hehe
If you find a situation where the KFP game mixes things up, can you please give me more details on what happens? A video of it happening would be perfect, and using NVidia Experience for example you can easily record the last minute of your screen.
understandable, I wouldn't wanna bother with it either
I'll see if I can get a recording but I've only see it occur twice
but from what I remember it seems like the color of the brown burger will sometimes show up as white
or it could be something else
If not its understandable but is there a way you could make it so we could take care of the takodachi via phone when we don't have our computers around it'd be helpful for people going to work long shifts or school etc
While it looks too complex to synchronize your save between PC and mobile, it is doable to make a mobile version! It is a lot of work though, so I don't think it will happen for now.
I figured but maybe one day
Not sure how easy it'd be to do but it'd be nice if when you switched to another members outfit the bgm changed to match
That's a good idea! I'm adding it to the list for a potential future update!
another thing will you add IRyS eventually? as well as any other future EN members? I know you've said your doing other projects but I thought it was worth asking
That's also a very good idea! And so many people are suggesting things to add, I might end up doing it hehe
I look forward to it
Thanks for all your hard work man
This is so frickin adorable and I didn't know I needed this in my life so badly until I heard about it from somewhere else on the internet! I hope the development with this continues to progress smoothly and stuff.
I'm glad you enjoy the game!
I have since moved on to another project and probably won't update Takodachi & friends further, but who knows?
how do I give Tako love?
You just need to take care of them regularly!
Each food and fun actions give some love, and love decreases slowly if you don't take good care of your Tako!
If you want to increase love rapidly, I suggest picking the option which allows you to feed/entertain Tako often: these give less love but more often!
Not a bug per say but just something I realized when you put the takodachi partly off the screen and hover over the bottom application Icon only part of it moves which looks weird
found another small bug, while drawing all sound still plays even if both settings are set to mute
edit- just found another while previewing the shop the royal crown has a transparent gem or maybe its just not there at all
The transparent gem is caused by the green screen: since the gem is green, it becomes transparent... I should just change its color!
Both issues have now been fixed in the 1.2.1 version!
Not sure if its caused by a setting or if its a bug as I just downloaded the update but for some reason Bloop's bubble is semi transparent allowing you to see whatever is behind the tab/app doesn't seem to be a problem anywhere else
This issue was present before the update, and I have no idea how to solve it unfortunately.
It is caused by the way Windows and Unity interact, and I spent a very long time on this issue, to no avail :(
I've actually had this same problem with a unity project before. The problem I had was that everything was set to one layer. So using Bloop as an example. The background, Bloop and his bubble, and the bricks are all part of one layer.
This made it so when I wanted to set one item partially transparent, everything on that layer that touched it became transparent as well.
I fixed it by making sure that the background was a completely different layer and not just set to be behind my object.
Not sure if this will help, but I hope it does!
Hello Again! So I came across a small issue. For some reason my Age timer went back to 0. The Tako is still alive and well. It's stats didn't change or anything like that. The only thing I can think of is that it's been 1 month so maybe it's supposed to show the months and it's not.
Oh yeah that's weird! I'll investigate it!
Congrats on the monthvesary though!! 🐙🎊
The issue is fixed in the 1.2.1 version! Darn copy-paste got me, tsk tsk
There we go, 1 month and 4 days! Thank you for the fix!
great! I cant wait for to see what you have plan for this cute app!
In transparent screen mode I see takodachi but all black background and I have to use it in mode: "transparent window" off and "green screen" off. on my other computer I see it perfectly I don't understand where the problem is
So since the last update I've been having an issue where sometimes the takodachi will disappear. When this happens the program stays running and restarting will cause it to load up to where it usually changes to the takodachi and then it does the same as the issue I mentioned.
I Included both files found in the Takodachi and Friends folder. Not sure if they'll help.
https://pastebin.com/ttGJ5133
https://pastebin.com/iDFMHbcA
Sometimes restarting a dozen times will eventually fix it but that seems kind of iffy to me in the long run.
P.S. Love the priestess tako skin! First one I bought.
Hmm that's odd! And unfortunately the logs do not contain any traces of it happening...
I had an issue once where my screen resolution was not the same as the maximum resolution of the monitor, and this caused the tako to be automatically moved outside of the screen, can this be related?
I'm glad you like the priestess item!
It could be related. I do play some old games that occasionally change the resolution. I'll test around and see if this replicates the issue.
I'll get back to you once I can confirm.
So I found the issue. The issue is actually due to having had a second monitor. I used to have a second monitor (not anymore) and for some reason when I load certain games it moves some apps to "monitor 2" and moves them back when I close/tab out of the game. Just not Takodachi it seems.
Fixed it by putting the monitors as duplicate. So this is mostly an error unrelated to Takodachi, so have a nice day I guess!
Ah, I have two monitors so I will be able to reproduce and fix the issue! Thank you for your help!
shinigami veil kinda buggy... won't follow the movements sometimes
Yeah the rigging is a bit... simple. I'll see if I can improve it!
I still have a black background instead of transparent one, but no matter, this is so good, thanks for your work :D
Tried the new installer, it seems to be fixed now. Thanks!
Sweet! You have now access to the full Tako experience!
Is the scroll wheel supposed to make the application unusable? cause that's what happens.
Hi, can you elaborate on what happens?
i cant download it it in my PC
pain peko
Hey, can you give more details?
I suggest a text file that contains game instruction because some just install the game without reading anything on the page...
is the coins feature not finished yet? coins amount won't go up nor down even tho I received a lot already.. it's still 24
Don't worry, nobody would read the .txt either! I just don't mind it when people don't read the instructions.
The coins feature is finished but not released, right now you can gain some but only when the Tako needs entertainment! Playing via the GAMES menu yields no coins.
Hello! I would like to know if there would be more songs that will be added
Hey, sorry for the late reply! That's not part of my plan for now, but we'll see!
It's just a suggestion. but would you consider making it so you can give head pats to the Takodachi? My other suggestion is for the shop. I personally think it would be very neat if you could change your Tako into a marshmallow Tako for a price.
Head pats are an excellent idea! I might just do that hehe
The shop was supposed to contain cosmetics you add on the tako (such as a hat), what would a marshmallow tako look like?
If you look in the Emoji section of Ina's chats. There's a white Takodachi. Most people use it as a ghost Tako, but it's actually supposed to be a marshmallow one. It's really just a white Tako in the end though.
Oh, it looks toasted, that's cute!
I'll see what I can do, it's more work since it changes the whole skin of the Tako, but it's doable!
That's awesome! I don't mean to make more work for you but I figure giving ideas can never hurt. Well at least not in this context...
Hello! Whenever I try to open the app, it shows the unity screen and just crashes. The window is still open and I have to exit it. I'm unsure if this is a problem with my PC or something else, but it was working just fine the night before. I've tried restarting my PC, reinstalling, trying the zip and the other installers, and running it as admin. Although once in around 5-6 tries, it successfully opens, but with a black screen and no transparent window, even if the settings are checked.
I would appreciate some help! This is way too cute and I honestly would love to have it forever. Thanks in advance!
Hi! Did things stop working when you switched to a new version of the game (I uploaded the v1.1 installer yesterday) or did it just stop working on its own?
Sorry for the very late reply. My first time downloading it was with the zip, and it was working perfectly fine. Unless you also uploaded a different zip version, then I would say the latter. Thanks! I'll try to reply faster next time.
For further information: I got news that this exists from twitter, might help narrow down the time installed.
This is very weird! When it works, is it maybe because you do not focus another window while the game is loading? It is important to remain on the game window so the transparent background stuff can be done properly.
If this is not the issue, please send me the log file! You can find it in C:\Users\your user name\AppData\LocalLow\MonAmiral\Takodachi and friends, and you can send it using pastebin https://pastebin.com/
Yes, the few times it works is because it is kept unfocused/minimized. But outside of that, it won't even launch past the unity screen.
There are 2 files in that directory, so I will send both.
https://pastebin.com/LpZkwCbC
https://pastebin.com/CaLDMbKe
Hmm, the log contains no errors whatsoever... It is weird that it works only when the transparent window thing fails to activate, this might be the issue... I'll investigate.
i have the same problem :(
As I answered above, make sure the window is focused until the end of the loading. If this is not the issue, please send me the log file.
You can find it in C:\Users\your user name\AppData\LocalLow\MonAmiral\Takodachi and friends, and you can send it using pastebin https://pastebin.com/ (same issue, same answer, but don't worry I paid attention!)
now when i focus the windows the background is black
https://pastebin.com/4g9mnXL7
Hmm, there are no errors in your logs either, is the game playable when the background is black?
Yes, the games are still as cute and playable as ever. (Atleast, in my case)
yes, the only problem now is the black background :(
Hi! Just wanted to stop by and say your app is amazing. I want to leave a few comments on the minigame Death sensei, which seems to be the minigame that could use the most improvement. First and foremost, the timing is a bit jank. Clicking on the beat gives me “Good” while having to wait a few ms for the circle to properly overlap gives the “Great” judgement. Pretty off-putting when you’re trying to play to the beat. Speaking of the beat, cutting randomly in the song gives the minigame a really weird and incomplete feeling for the player, even more so with abrupt endings. Again, there’s a lot to improve on. But for what it’s worth it’s pretty good. Don’t hesitate to reach out to me to elaborate more on these!
-Gavin
Thanks for the input! This was my first rhythm game so it was hard to get things right immediately, I may do some improvements soon!
Hey! I have troubles on downloading it in my laptop (it's windows 10). It says "Failed-Forbidden", and when I searched why, it only says that I don't have permission to install it. I hope you can tell me some other things to install it! Thank you so much!!
Hey! Hey! It worked already!! WAH IT'S SO CUTEEEE!! THANK YOOUUUU!
The game is such a great idea, simple but fun!
Love also the minigames!!
I'm glad you like it! People enjoy playing it a lot and I enjoyed making it a lot so I'm very happy!
Yes, the scrollwheel input is considered only if the window is the "active" one in windows :)
That's not part of the plan for the upcoming update, but I might add it later, it's pretty simple to implement!
It takes 3 full days to lose 100% hunger/fun, so you should be okay even if you skip one or two days from time to time.
is this a virus like bonzybuddy?
You download it, fall in love with it, and you will never have the heart to uninstall it!
i love it omg pls make more stuff!
excuse me, I want to ask how can my takodachi gain a higher HP, I'm afraid that it will die .::>_<::
and when playing the mini-game, Kotori. the game will be quit automatically in a few time, and don't give any coin.
p.s.
the takodachi you made is soooooooooo adorable, that I really really like it.
(my mother language is not English, so if it is any grammar mistake, just ignore it இ௰இ)
Hey sakurataka! Your english is fine!
Takodachi has no HP! They die only if the hunger or fun reaches 0, it takes several days!
The gauge with a heart is the love gauge! Taking care of Tako (food and games) gives you love too! If you do not take care of Tako, the love will slowly reduce... Please take good care of them!
The coins do not work yet! They will allow you to buy hats for Tako one day. Does the Kotori game quit immediately or after you see "WRONG"?
I am very happy you liked my game!
thank you for your help !! all of my questions (the gauge of love & Kotori) have been solved !\^o^/
idk if I'm just terrible but I can't complete any of the drawing minigames :(
Hey PaperCrown! Maybe this is a bug, can you describe what happens?
Do the dotted lines disappear when you draw over them?
When most visible dotted lines have disappeared, does the camera move to another position?
I draw over the lines and they sometimes disappear, but sometimes they don't and I end up drawing over them entirely so it gets hard to see where the dotted lines are, I also have really shaky hands when trying to draw lines so it might not register it as filled in. I've gotten through most of one but I got locked near the end.
I fixed the issues with the drawing minigames with a new update! There is even a GIF export button now!
This game is suppperr good! The graphics are amazing, and everything is so smooth. The minigames are all pretty challenging if aiming to get a perfect score, and the drawing game has a very cool design.(though I facepalmed a lot seeing my wonky drawing) BIg ups to you guys!!
I'm glad you liked it Mosbby!
what should transparent window look like?
is this normal when i still see the window while opening transparent window?
sorry for bad english:(
Hey! Your english is OK!
Here are four situations:
The top-right one is default, Transparent window ON: you can see behind Takodachi.
The top-left one has Transparent window OFF and Green screen ON.
The top-right one has Transparent window OFF and Green screen OFF.
The bottom-right one should not happen, but is not a big problem! Please keep the focus on the game window when it starts!
i already focus on the game but i still on the bottom-right problem.
am i focus wrong?
omg i success!! thank you for the help!!
Does this work for Windows 10 only? I'm on Windows 8.1 and after launching it, it gets terminated
I haven't tested it for Windows 8.1, it should work since what I do to make the window transparent should be supported.
Does it stop right after the Unity loading screen? Is the window moved/rescaled before it stops?
The music just plays 1/2 notes, then the program gets terminated
I see the window with the cursed tako loading until the half of the bar
Yeah, the main window moves to the right and i think it gets a little resized. I can barely see the Unity logo loading.
I can send you a video on Discord if you need it
I have added a build which may fix the issue! Please download it and tell me if it works! The difference with the normal build will be that the window will not be transparent.
It's still not working, now I can't hear the music starting and it does the same thing
I have trouble controlling Bloop. He moves so slowly I'm not even sure if he is moving towards my cursor, or just doesn't accept input.
Am I supposed to hold something, or should he just move towards the cursor like Bubba?
Also I have gotten stuck multiple times in the drawing minigame, where I've already drawn so much that I can't even see the lines, but it's still not accepting it as valid and I'm stuck scribbling around until it accepts. If better detection is a problem, maybe just a button in a corner to "force progress" when you are satisfied, since currently it's extremely frustrating.
Other than that, I love it. It's cute as hell and entertaining. Also reminds me of various "desktop pets" so it's kinda nostalgic.
Bloop is supposed to slowly move towards your cursor. There is a lot of inertia on purpose, but I should add some VFX or any kind of feedback to show how it works.
Can you record a video or a GIF of the minigame, showing your cursor? This may be a bug!
As for the drawing minigame, yes, I will add a highlight on the lines that aren't completed after some time! I'm increasing the priority on this improvement hehe.
I'm glad you like the game! It was very fun to make.
After playing with Bloop a little more I can see that it's working, the inertia is just that extreme. I think toning it down a little bit might be a good idea since currently I feel hardly in control at all.
For the drawing, I don't think highlights will solve the issue. If I have a line basically "colored over" to the point it's not visible and it's not detected as drawn then a highlight will only tell me to re-scribble the same area over and over and count on luck. It kinda looks like there might be some bug with detection, since some lines disappear when you vaguely draw near them, and other are extremely persistent to the point where I had to resort to randomly scribbling nowhere near them to move on.
And since improving detection might be hard, a manual "move on" button would be a nice stopgap measure, and might even just be a temporary measure. Alternatively have it move after some time/some time spent without drawing or something like that.
I'll look for the cause of the detection issues! It might be related to the camera, perspective, and the distance between the canvas you draw on and the dotted lines: in some scenes it's way too far away so lines far from the center of the screen are misaligned.
Bloop was WAY too hard to move if your framerate was too low! I fixed this issue in the latest update and you should have no problem now :)